AI Insights · Timothy · January 2023
Top 5 Character Collection Games on iOS in Slovenia: Q4 2022 Performance
Discover the performance trends of the top 5 character collection games on iOS in Slovenia during Q4 2022, including downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 character collection games on iOS in Slovenia demonstrated notable trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, offers insightful snapshots of each game's performance.
Mighty Party: Battle Heroes from Panoramik Games saw a significant increase in weekly downloads, starting from 95 in early October and peaking at over 2K by the end of December. Weekly revenue displayed fluctuations, peaking at approximately $261 in mid-October. Active users also mirrored the download trend, growing from 190 in late September to over 3K in the last week of December.
EA SPORTS FC™ Mobile Soccer by Electronic Arts maintained a steady growth in both downloads and revenue. Weekly downloads rose from 201 in late September to a high of 872 by mid-November, with a slight dip towards the end of the quarter. Revenue saw a peak of around $304 in mid-December. Active users increased consistently, reaching a high of approximately 4K by mid-December before stabilizing.
MADFUT 23 by Madfut, despite having no revenue data, showed a strong start in downloads with 1.7K in its first week post-release in mid-October. This number gradually declined, settling around 120 by the end of December. Active users followed a similar pattern, starting at over 1K and decreasing to around 600 by the end of the year.
Subway Surfers from Sybo Games ApS experienced consistent weekly downloads, with a notable peak at 573 in the last week of December. Revenue remained relatively stable, with minor fluctuations, peaking at $24 in mid-October. Active users hovered around 11K throughout the quarter, ending the year slightly above 10K.
Brawl Stars by Supercell showed a steady performance in downloads, reaching a peak of 424 in the final week of December. Revenue experienced significant peaks, notably around $422 in mid-December. Active users saw a marked increase, beginning at around 6.4K in late September and climbing to over 11K by the end of December.
For more detailed insights and trends, visit Sensor Tower.